Recent Posts

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General Discussion / Re: Checking in
« Last post by Geoffrey on February 15, 2021, 09:32:04 AM »
If you've got the time, I'm up for keeping it going.
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General Discussion / Checking in
« Last post by GM Craig on February 14, 2021, 11:15:48 PM »
I'm still here, but things seem stalled on Corey. Anyone still interested in keeping this going?
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Adventures / I know this is ancient history, but....
« Last post by Artaigne on April 22, 2020, 01:30:29 PM »
Cedwyn?  I think we are waiting on you here...
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General Discussion / Wedding Viking "meat boat" (from wedding shaming thread)
« Last post by Valka on December 14, 2019, 12:13:07 PM »
To shame or not to shame? Lol

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General Discussion / Re: If I had the cash
« Last post by Arne on December 09, 2019, 08:35:18 PM »
Heh . . . either one would be awesome!
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General Discussion / Re: If I had the cash
« Last post by Valka on December 04, 2019, 12:26:36 PM »
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General Discussion / If I had the cash
« Last post by Valka on December 04, 2019, 11:51:58 AM »
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General Discussion / 13th century Excalibur
« Last post by Valka on October 25, 2019, 08:03:42 AM »
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Adventures / Re: Year 488 - The Battle of Aure Valley
« Last post by GM Craig on September 16, 2019, 10:06:04 PM »
Intensity is primarily a factor of where you are in the battlefield. The lower intensity the better, but it will automatically rise the farther forward you are fighting. The higher the intensity, the greater the chance for something to go wrong.
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Adventures / Re: Year 488 - The Battle of Aure Valley
« Last post by Cedwyn on September 16, 2019, 05:10:27 PM »
[can you explain what the modifiers are and how they work?]
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