Army: This represents potential resources you may call on. Most of these folks have positions elsewhere, and their own responsibilities, so they are not at your beacon call. However, if the matter were serious enough, you could convince them to come.Old Warriors: 1d6-5Middle-aged Warriors: 1d6-2Young Warriors: 1d6+ 1Other Kinsmen: 3d6+5Thralls: 5d20Depending on your background, they may have even come with you to Britain.
Still sorta fuzzy on the rules: Now that I've chosen warrior as a profession, do I also add those skill/trait point bonuses (p. 44, i.e, Awareness + 2, Spear +2, Cultural weapon +3, etc.)?